Jim Wallman discusses role playing, anachronistic behaviours and the allowability of death and assassination in a megagame.
Read MoreA megagame Jim Wallman for Scottish Megagames
This is a science fiction megagame of high level interstellar politics, warfare and intrigue. It is open ended, there is no absolutely fixed narrative – what happens depends entirely on what the players end up deciding to do as the crisis emerges.
Read MoreStone Paper Scissors Ltd has designed and is presenting a new megagame for Cambridge Megagames on political manoeuvring and negotiation set in the 1980s....
Read MoreWhat is a megagame? Jim Wallman tries to pin down what a megagame is (or isn't) in his 'No Game Survives...' blog
Read MoreA post by Rex Brynen
The first day of the conference included a “Wargaming 101” session for newcomers, but was mainly taken up with the Dire Straits megagame. This involved around 100 participants, and explored near future (2020) crisis stability in Asia in the context of uncertain and unpredictable US policy, and a rising China.
Read MoreAn article by Jonathan Beale for the BBC
North Korea has just fired off an intercontinental ballistic missile over Japan. Japan is uncertain as to whether the US wants to start a war.
It's trying to find out why a massive American naval fleet has just arrived in the region. But it's not getting any answers. There's chaos in the White House as various factions try to influence the president.
Read MoreThe zombie apocalypse trope is well established in literature, movies, computer and board games. And in megagames too, with the first series of Urban Nightmare megagames played in 2012.
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